
- #Sinon fbx unity how to#
- #Sinon fbx unity mod#
Automatically set the layer to Chara, the layer most items need to use. Automatically remove excess bones (improved Blender compatiblity). fbx files are imported by placing them within the project structure scripts run which: These shaders are replaced in edit mode by the functional game shaders, and after asset bundles are built the placeholders are replaced by a copy of the original game shaders by an SB3UGS script. Included in this project are a set of placeholder shaders with all the properties of a vanilla game shader. Only mods within the Mods folder will be built this way to keep your stuff separate from the example projects. Click Build All Assets and then Build All Zipmods. Once you have assets assigned to the asset bundles, click Window->AssetBundle Browser to bring up the build menu. Edit the list file with the correct category number, fields, and content.
Add your textures, select them, and set a path inside the chara folder, such as chara.unit圓d. Copy an example project to the Mods folder, then edit the manifest.xml and insert your own information. To create your own mod, you can use an example project as a base.
#Sinon fbx unity how to#
How to create a map for use in Free H and Studio, complete with H Points, map masking, lighting, etc. How to override a vanilla asset, for example when fixing or improving an asset from the base game. How to compile a shader and configure it for use with KK_MaterialEditor. How to create hair as an accessory with KK_HairAccessor圜ustomizer compatibility.
#Sinon fbx unity mod#
Creating any type of 2D texture mod such as suntans, eyeliners, etc. Each example comes with a readme file explaining how it works and how to create your own. Included in this set of modding tools are some examples that should illustrate how to create your own mods.
Copy your Mods folder from your old project to the newly extracted project. Download the repository by clicking the green "Clone or download" button on Github, up in the top right. Download Unity 5.6.2 which is the version that Koikatsu uses. This is a set of tools for creating Koikatsu mods in Unity Editor.